由于最近小程序项目需要用到加入购物车的动画,自己结合小程序官方文档写了一下加入购物车动画demo, 有需要改进的地方还请指出; 先来看一下demo的效果图: 分析要实现抛物线动画,我当时想到的是用插件的方式,网上有很多,但是要兼容小程序还是有点困难,况且小程序的主包有2M限制; 那么如何在小程序中实现这种效果呢? wx.createAnimation css3 transition 实现方式有了,我们再来看一下什么是抛物线,数学上定义抛物线的种类有很多,但就上图的效果而言,需要 水平方向匀速运动 & 垂直方向加速运动 ; wx.createAnimation 提供 timingFunction , 即水平方向 linear , 垂直方向 ease-in 实现一. 小程序实现本次实现基于 wepy框架 (非小程序原生),所以 $apply ---> setData 就好了~ html <view class="box"> <view> <button bindtap="handleClick">点击</button> </view> <view animation="{{animationY}}" style="position:fixed;top:{{ballY}}px;" hidden="{{!showBall}}"> <view class="ball" animation="{{animationX}}" style="position:fixed;left:{{ballX}}px;"></view> </view> </view> JS // 设置延迟时间 methods = { handleClick: (e) => { // x, y表示手指点击横纵坐标, 即小球的起始坐标 let ballX = e.detail.x, ballY = e.detail.y; this.isLoading = true; this.$apply(); this.createAnimation(ballX, ballY); } } setDelayTime(sec) { return new Promise((resolve, reject) => { setTimeout(() => {resolve()}, sec) }); } // 创建动画 createAnimation(ballX, ballY) { let that = this, bottomX = that.$parent.globalData.windowWidth, bottomY = that.$parent.globalData.windowHeight-50, animationX = that.flyX(bottomX, ballX), // 创建小球水平动画 animationY = that.flyY(bottomY, ballY); // 创建小球垂直动画 that.ballX = ballX; that.ballY = ballY; that.showBall = true; that.$apply(); that.setDelayTime(100).then(() => { // 100ms延时, 确保小球已经显示 that.animationX = animationX.export(); that.animationY = animationY.export(); that.$apply(); // 400ms延时, 即小球的抛物线时长 return that.setDelayTime(400); }).then(() => { that.animationX = this.flyX(0, 0, 0).export(); that.animationY = this.flyY(0, 0, 0).export(); that.showBall = false; that.isLoading = false; that.$apply(); }) } // 水平动画 flyX(bottomX, ballX, duration) { let animation = wx.createAnimation({ duration: duration || 400, timingFunction: 'linear', }) animation.translateX(bottomX-ballX).step(); return animation; } // 垂直动画 flyY(bottomY, ballY, duration) { let animation = wx.createAnimation({ duration: duration || 400, timingFunction: 'ease-in', }) animation.translateY(bottomY-ballY).step(); return animation; } 二. H5实现除了小程序以外, q前端日常开发更多的还是H5,下面用 css3 transition 来实现; <!DOCTYPE html> <html lang="en" style="width:100%;height:100%;"> <head> <meta charset="UTF-8"> <meta name="viewport" content="width=device-width"> <style> * { padding: 0; margin: 0; } .ball { width:12px; height:12px; background: #5EA345; border-radius: 50%; position: fixed; } </style> <title>CSS3 水平抛物线动画</title> </head> <body> </body> <script> let body = document.documentElement; body.addEventListener('click', (evt) => { let ball = document.createElement('div'); let left = evt.pageX; let top = evt.pageY; ball.classList.add('ball'); ball.style.left = left+'px'; ball.style.top = top+'px'; body.append(ball); setTimeout(() => { ball.style.left = 0; ball.style.top = window.innerHeight+'px'; ball.style.transition = 'left 200ms linear, top 200ms ease-in'; }, 20) }) </script> </html> 体验链接请点我 至此,js抛物线动画的实现就介绍的差不多了~哈哈 |